25 March 2012

Sunday Free Game - dys4ia

The last game I played by Anna Anthropy (also known as auntie pixelante) was Mighty Jill Off, which was most notable for combining 8-bit-style platforming with kinky leather sex-wear. It wasn't the worst, but it didn't do much for me.


dys4ia keeps the pixel art and overt sexuality, but it gives it a purpose. Where Mighty Jill Off was a traditional, challenging platformer, dys4ia drops almost almost all pretense of playing like a game (despite its impeccable design), and instead leverages the abstraction and interactivity of the medium to tell an intensely personal story. It's not a game, but I've never seen a movie or read an essay that gave me such a clear understanding of the challenges and motivations of a transgendered person. This is a brilliant and engrossing use of the form, and a story that could not be so eloquently expressed in any other way.

24 March 2012

Saturday Supplemental - Wings of Wax

Making of a Myth: The Grueling Development of the Original Kid Icarus
The original Kid Icarus sure is a likeable game, despite not being any fun to play. The reason: It was made almost entirely by one guy who didn't have time to finish it.

So here's a bill to put warning labels on videogames
Dumb!

Disney Epic Mickey 2 Exists, is a Musical
Epic Mickey 2? Don't care. An action game that's also musical? Eeeee!! I've tried to convince people to let me make a musical game before, and you wouldn't believe the resistance I encountered. That Disney is willing to invest millions of dollars in an experiment like this is a huge deal.

One Year Later: The Tragedy and Triumph of 3DS
As a poor person, I still don't have a 3DS, and that's increasingly upsetting.

Kickstarter
A lot has been said about Kickstarter recently - I'm working on an article of my own - but when Bill Harris has opinions about a hot topic, they're usually worth reading.

Inafune: The Hope of the Japanese Industry?
Thank you, Inafune, for your willingness to be the bad guy.

Kid Icarus' Soundtrack is Better than You Think
I thought it was pretty great, already, but it really is better on the Famicom Disk System.

I'm finished!

23 March 2012

I Say! Just Bully!

If the concept of Bully - an open-world sandbox game from the makers of Grand Theft Auto, set in a New England boarding school - appeals to you, you probably played it when it was released for PlayStation 2 in 2006, or perhaps you played the "Scholarship Edition" re-release in 2008. I got the Wii version this Christmas, and finished playing through the main story earlier this week. It shows its age a little, but that concept is still unique even six years later. It's just a shame Bully doesn't quite deliver on the potential of its premise.


Still, I highly recommend Bully. I'd rather play a game that aims high and misses the mark than something safe and familiar. It's not Rockstar's best, honestly, how many games can compete with GTA III? This is awfully good.

Of course, "Rockstar" is not one company. Bully was developed at Rockstar Vancouver, which is far removed from Rockstar North in Scotland, where the majority of the GTA series was developed. At the same time, Bully was co-written by GTA scribe and Rockstar North vice president Dan Houser, so there's a clear connection, but the lineage is convoluted, to say the least.

Now that I'm thinking about it, I wish we could see a little more of that diversity. I'm sure Rockstar - all the Rockstars - has put enormous effort into unifying so many studios as a single brand, but it feels like every game they make now is Grand Theft Something. It's all outlaws and redemption and drama, and it's getting stale.

The first Rockstar game I played - back when the company was still called DMA - was Lemmings. There's the proof that these guys are capable of diversity. Or what about Space Station Silicon Valley? That's another one that predates the Rockstar name, but forget Grand Theft Auto III - that was the company's best game.

Anyway. Bully. It's good.

22 March 2012

Blonde Hair With Pink Highlights

Here's the final segment in this week's feature. Try to hold back the tears.


I wanted a picture of Kate wearing some kind of flowers. These seemed like a dumb thing to want. Why would there be a picture of Katy Perry wearing flowers. Flowers are not for wearing. I forgot about the flower idea, and made this:

Then, just for funsies, I thought I'd search for "katy perry flowers," which, of course, returned a few hundred thousand results. Why are there so many photographs of this woman? Why is the Internet?

21 March 2012

Blue Hair

Teenage Dream is unquestionably front-loaded, but we've saved some fun for the back end of this lengthy feature.


Remember when Eminem first started to get popular? Remember all the controversy? Those songs are so quaint now. I guess there was some uproar over Katy's Seasame Street appearance, but no one seems bothered by her songs. Is it a sign of changing times, or is rap music just that much scarier to conservative Americans than pop?

Not suggesting that we should get upset about Katy Perry songs, by the way. If anything, I'm glad that we're not freaking out over some dumb pop songs. Yay, us.

20 March 2012

Pink Hair

Who's ready for more Katy Perry?


By the way, I actually love Teenage Dream to bits. It's easy to mock, but if you should know better than to look for meaning in today's radio-friendly pop music. It's dumb, it's shallow, and I have no respect for Katy Perry as a person, but, hey, those songs are darned catchy.

19 March 2012

Katy Cats

Like Aerosmith, KISS, and Journey before her, Katy Perry has made the transition from music to games.


Part of me worries that I'm behind the times for making jokes about Teenage Dream a year-and-a-half after its release, but these songs are still on the radio, and Adam Conover and friends released a Last Friday Night (T.G.I.F.) parody last week, so this is still okay, right? Plus, I doubt anyone has gone to the same convoluted extremes I have to say that Katy Perry songs teach questionable lessons.

This is the first in a four part series, so I hope there are some fans of slightly-dated pop music and esoteric Japanese-exclusive video games in the audience.