For the sake of focus, I tried to limit how many comparisons I made to other games in my critique, but Bridge It's "build something, test it, adjust" approach is not inherently bad, It's actually quite similar to one of my favourite series ever, The Incredible Machine. I think I would need to play more Bridge It to fully articulate why it does and doesn't work, but the biggest problem I

Maybe there's an Incredible Machine/World of Goo hybrid hiding within Bridge It for those who spend more than a few minutes playing, but I'm not impressed enough with what I've seen so far to look for it.